There are too many ways to play Minecraft, redstone, construction, survival, plus various mods, plug-ins can do almost anything. And construction is one of the ways to play.

Photo source: Minecraft Screenshot

The fun of MC construction is the fun of creation. One thing is conceived in your mind, and then continuously improved through learning, and finally formed. The higher the scale and complexity of this thing, the greater the joy of this creation.

Players can build freely within some conditions of the server (different continents have different architectural style restrictions).

At the beginning we built such a magical house in the Japanese style of Spirited Away, and the internal space spirals upward.

Spirited Away

The following shows some screenshots of the light and shadow mode previously turned on

The original soup house in Luming Village:




Such a large-scale planning is not only in the building, but can even design the historical background of the town and the story behind it, and then rely on the server's task plug-in to write tasks for other players to play! In the above setting diagram, the design of the main task of the entire island has been included, and the idea of side task has continuously emerged during the construction process.
For example, this mission map hidden underground is a homicide inference mission. The player falls from the sheriff’s room to the underground (the brain space) and starts to enter different rooms based on the reasoning. If the reasoning is wrong, entering the wrong room will fail. One road finally leads to the exit.


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